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Number
banners have been used to explore issues of time and motion.
Their dynamic qualities are shown to their greatest extent when
they are used in conjunction with cardboard arrows.
Number Banners do not just act as dynamic tools; they have a
personalities of their own. Below is a description of Number
One Banner, which was shown alongside the Number One Banner
sculpture.
"Number
One Banner:
This
number banner can represent any single unit, and it is that
quality which is one of the overriding elements in its personality.
Number One Banner it s easy to use and very popular in banner
setups. Since most situations involve a start and an initial
value, Banner One's use often becomes inevitable in Banner setups.
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This
popularity can be a pitfall; over or unnecessary use of Number
One Banner anchors, and can kill a Banner situation, creating
stale Banner setups. One part, one universe, it's hard to avoid
getting poetic or iconic about Number One Banner.
Each Number Banner is a unit, all Number Banners are single tools,
yet number one can sometimes seem a little lonely in it's potentially
all-encompassing personality.
The shape of One Banner's numeral takes up the least amount of
palette board of any Number Banner.
One Banner is small in comparison to other Number banners and,
on it's own, One Banner can be the beginning or the end of a number
series - depending on whether a Banner situation's numeric sequence
is ascending or descending. It would be easy to leave all other
number banners behind, you could separate all elements on earth
into units, standing the Banner alongside other objects; the world
could be defined in terms of Number Banner One, labeling each
grain of earth, each blade of grass, each single atom. This is
the potential, all encompassing quality of Number Banner One."
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Diagrammatic
Number One Banner:
Computers
were used to create diagram-style images of the number banners.
Diagrammatic Number Banners were created to embody the physical
nature of the Number Banners.
Similar to Animate
Objects the use of 2D laws are utilised to invoke the
spirit of these objects - with the laws of Orthographic
projection and similar technical drawing styles.
Six views are shown; front, back, left-side, right-side,
top and bottom (six dimensions).
This is a form of orthographic projection, commonly used
to describe objects before they are constructed in a workshop.
This type of drawing describes the entire object and pertains
to representing the real object to the point of standing
in for the real object's absence. |
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